The problem is that by the time that the mod gets released probably CA will have already moved on the Medieval 3 and be about to release it. īut at the moment the actual Engine used for Rome is not known, it coul dbe moddable or it could be not.
We did because RTW I was an extremely moddable and versatile game engine.Īnd finally we did couse it could be donw with some creativity. We did this because A shogun game was very far on the horizon and so we realized. Moreover, the control mechanism of the plane is completely different from other vehicles, and players will have more options in exploring a vast sky through the 3D. Thanks for all the input and criticism.When Ran No Jidai was created and started, there was no gunpowder in Rome I, we implemented it. Warplanes: WW1 Sky Aces is a tactical action game that mimics fighter planes in history, as well as inspiring intense, fierce, climactic, and spectacular aerial battles for players. Hopefully after Rome 2 we get something awesome like a 19th to 20th Century game or a better 18th century one. If only the animations were better and the engine was suited for gunpowder warfare even in an Ancient Era game then that would be awesome but I see your guys' points.
I do indeed have both Napoleon and Empire and I use mods on them all the time, especially Darthmod and ones similar.