
I aint been back to re-recruit her or not. So I was worried this would affect my cheevo if in fact she was serious about bailing on me 4ever.

When I dismissed her to get the final 2 followers she said she was never helping me again. (My character is "Very Evil" & was wearing the Benny suit. Then when i recruited the whino caravan girl she hated me from the get-go. It took me 10 minutes to retrace my steps & he was stuck in a rubble-bombed out building. I didnt realize it for a few minutes because I kept hearing the occasional dog-bark (i was where those raider-types had the wasteland huskies or whatever near the trailer park.) I thought he must have died in the firefight. On another note, I had got the puupy-bot to follow and he got lost just outside of vegas after a firefight. tho Cass seemed glitched for me as i describe below. maybe - surprise surprise- another glitch. cant have 2 humans & cant have both bots mix but dont match).

I thought we were supposed to have 2 followers.Īccording to the official Fallout NV guidebook, the way you can have 2 followers together is one has to be a robot (ED-E or the doggy-bot but not both of those two together + one human/humanoid follower which includes the mutant.

produces a variety of automated devices, including robots and automated weaponry, not unlike the Engineer's own contraptions. Industries and Vault-Tec, before the Great War. It was produced as a co-venture between RobCo.

This item is modeled after the Pip-Boy 3000 series.If the Engineer dies while the primary PDA is equipped, right after respawning, the player will be prompted with the generic build menu.The Pip-Boy themed HUD for the Build and Destroy Menus will fail to display while playing with a gamepad.The Pip-Boy is set up to be in Strange quality however, no Strange variant has been released.The Pip-Boy can be purchased, traded, crafted, gifted and found in random drops.Changed name from "Pip-Boy 1950" to "Pip-Boy".
